Mesh Labz Work with me

Selected work

A selection of projects that represent different aspects of my approach to 3D.

Armoured sci-fi character in dark slate armour with glowing blue eyes
01Hard surface design

Hard surface design

Original hard surface designs, taken from first concept to final render.

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The white mech standing in a dark industrial hangar under a spotlight
02Mech environment

Procedural environments and hero assets

Procedurally built environments and close-up ready hero assets.

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The raptor standing on a rock with mountains behind
03Baby Velociraptor

Characters and creatures

Sculpted characters and creatures, textured and ready for production.

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The red kerosene lantern on a wooden stool
04Kerosene Lantern

Texturing and look development

Materials, shading and lighting developed, from the first lookdev pass to the final composite.

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The Lusso configurator's cabin step with white seats, colour and seat design options
05Lusso Designs · client

Product visualisation and configurators

Photorealistic product renders and interactive 3D configurators that let customers build and see their product live, designed and built end to end.

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A small brick castle built in Maya from one brick with Clonr
06Clonr · Maya plug-in

Custom tools

Custom scripts and tools designed to streamline modelling workflows, automate repetitive tasks and make production processes more efficient.

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Some production work can't be shared yet. Connect for more details.